Collaborative-Learning

Schoology provides an enterprise level learning management system and configurable social network. Instructors and students can easily create, share, and manage academic material through a social networking interface. By incorporating learning management tools into a social environment, Schoology provides a means for teachers, students, parents, and administrators to seamlessly communicate and collaborate on academic issues. [...]

Last week I was in Barcelona participating on EduLearn 2010. The main objective of this conference is to promote and disseminate the experiences in new educational technologies and e-learning applied to Education in all fields and disciplines. EduLearn 2010 was a gigantic conference with six parallel sessions. The conference main topics included some interesting issues [...]

Google Apps Education Edition. ‘Google Apps Education Edition is a free suite of hosted communication and collaboration applications designed for schools and universities. Google Apps included: Gmail (with voice and video chat and mobile access), Google Calendar, Google Talk (free calling VoIP/voicemail box, file transfer, group chat), Google Sites (website creation), Google Labs, Google Docs [...]

Scriblink – Your Online Whiteboard. ‘Scriblink is a free digital whiteboard that users can share online in real-time. Sorta like pen and paper, minus the dead trees, plastic, and the inconvenience of being at the same place at the same time. We are all about collaboration. Whether you’re here for pure artistic enjoyment or more [...]

ICT Results: Attention please! Next-generation e-learning is here. ‘Take an e-learning platform, mix in a large dose of social networking, sprinkle liberally with intelligent software agents to stimulate users and, according to a team of European researchers, you have a recipe to keep students’ attention even during the most testing training courses. Recent trials of [...]

Collecting, Organizing, and Managing Resources for Teaching Educational Games the Wiki Way, Shelley Henson Johnson, Brett Shelton, and David Wiley, Innovate, Vol. 4, December 2007/January 2008. Synopsis: Recognizing the pedagogical value of gaming, academics along with game designers and educational content developers have begun producing resources to improve educational game design and make instructional games [...]